
Homestuck is an ongoing webcomic created by Andrew Hussie on April 13, 2009 that makes fantastic use of art, text, and web design. It features both hand-drawn and photo-manipulated static images, as well as animated gifs, flash animations, and musical elements. These are accompanied by text reminiscent of text-based adventure games, such as > Enter name. and > Examine room. This is meant to give the reader the feeling of advancing through a game rather than simply reading a story.
Dialogue between characters is facilitated
through separate text windows designed to appear as instant-message
conversations, furthering the game-like aspect. The comic itself is
drawn in a several different styles: a highly iconic sprite-based style for
most of the game-like interactions, a more realistically proportioned style for
action and key narrative moments, and a loose scribbly style for some moments
of humor. The different art styles reinforce the nature of the
events taking place, whether they are serious, humorous, informative, etc.
The iconic artwork also makes the numerous
characters easy to identify and differentiate.
Each character has a unique silhouette and features, as well as both
a symbol and color they associate with.
In addition, the characters each have their own distinctive typing quirk
and type in their own associated color (examples: ALL CAPS, no caps or
punctuation, L33T SP43K, aLtErNaTiNg CaPs, iNVERTED cASE, etc.), which makes
determining who is saying what during dialogue exceedingly easy and intuitive.
Apart from the artwork and text, the comic
makes fantastic use of layout design, using the website itself to enhance the
narrative. While the panels and text
commands are presented front and center, the dialogue is collapsible and hidden
behind a spoiler tag style button. This
differentiates the dialogue from the main text of the comic and adds to the
interactivity between the reader and the comic.
Over the course of the comic, several walkaround style flash-based games
have been embedded into the narrative, allowing the reader to take direct
control of a character and move them around and have them interact with a
virtual environment. These flashes take
the video-game motif of the comic to a literal level.
During a segment of the comic that lasted
several months, the website layout was used to an even greater extent with the
inclusion of the banner space. A second
set of narrative events was depicted in this space simultaneously with the rest
of the comic. This allowed for three
different narratives to take place on a single page of the comic: one in the
main comic space, one in the dialog box, and one in the header. Soon after
making this change, the author began making use of HTML’s alt attribute to add
additional text to the comic which could be viewed by hovering the cursor over
the header. By taking advantage of the
flexibility of web design, Homestuck expands its narrative space in new and unique ways for the
benefit of the reader.





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